5 Ultimate Scripts for Sonic.exe: The Disaster 1.3

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By Ali
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If you’re a fan of Sonic.EXE: The Disaster 1.3 and want to enhance your gameplay, these scripts will help you get the most out of the game. From removing cooldowns to preventing death, these powerful scripts give you extra abilities that make playing even more exciting. Below are some of the best scripts you can use.

01 Double Trouble Sonic EXE

Features:

  • Prevents character from dying
  • Disables the reset button
  • Keeps health at maximum level
local player = game.Players.LocalPlayer

-- Disable the reset button
player:SetAttribute("CanReset", false)

-- Function to prevent death
local function preventDeath(character)
    local humanoid = character:WaitForChild("Humanoid")

    -- Prevent the player from dying by setting their health to maximum if it drops
    humanoid:GetPropertyChangedSignal("Health"):Connect(function()
        if humanoid.Health < humanoid.MaxHealth then
            humanoid.Health = humanoid.MaxHealth
        end
    end)

    -- Optionally, you can make the humanoid invulnerable
    humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
end

-- Connect the function to the player's character
player.CharacterAdded:Connect(preventDeath)
if player.Character then
    preventDeath(player.Character)
end

02 No Cooldown

Features:

  • Removes all ability cooldowns
  • Makes your character more powerful
  • Works seamlessly without interruptions
while true do
    wait(1)
    if game.ReplicatedStorage.displayPlayers:FindFirstChild(game.Players.LocalPlayer.Name) and 
       game.ReplicatedStorage.displayPlayers[game.Players.LocalPlayer.Name]:FindFirstChild("cooldowns") then
        for _, child in ipairs(game.ReplicatedStorage.displayPlayers[game.Players.LocalPlayer.Name].cooldowns:GetChildren()) do
            if child:IsA("NumberValue") then
                child:Destroy()
            end
        end
    else
        warn("Player is not found on the path.")
    end
end

03 TD Script

Features:

  • Enables special features from Sonic.EXE Port
  • Easy to execute
  • Improves overall gameplay
loadstring(game:HttpGet("https://gist.githubusercontent.com/SonicexePort/bb27fa4752d287477dcc085f84e8135d/raw/9531a88709717b6494a9759e0b5227adfaa4c9ad/v1.208%20update%20demo"))()

04 Normal Sonic

Features:

  • Allows you to play as normal Sonic in the game
  • Simple execution method
  • Slight limitations (Mouth doesn’t work)
loadstring(game:HttpGet("https://raw.githubusercontent.com/AZYsGithub/DrRay-UI-Library/main/DrRay.lua"))()

05 Another Double Trouble Sonic EXE Script

Features:

  • Prevents character from dying
  • Disables the reset button
  • Keeps health at maximum level
local player = game.Players.LocalPlayer

-- Disable the reset button
player:SetAttribute("CanReset", false)

-- Function to prevent death
local function preventDeath(character)
    local humanoid = character:WaitForChild("Humanoid")

    -- Prevent the player from dying by setting their health to maximum if it drops
    humanoid:GetPropertyChangedSignal("Health"):Connect(function()
        if humanoid.Health < humanoid.MaxHealth then
            humanoid.Health = humanoid.MaxHealth
        end
    end)

    -- Optionally, you can make the humanoid invulnerable
    humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
end

-- Connect the function to the player's character
player.CharacterAdded:Connect(preventDeath)
if player.Character then
    preventDeath(player.Character)
end

How to Use the Script

Using these scripts is simple. Follow these steps:

  1. Copy the script you want to use.
  2. Open your Roblox executor.
  3. Paste the script into the executor.
  4. Run the script and enjoy the enhancements.

What Are the Benefits of Using These Scripts?

Using these scripts can significantly improve your gaming experience in Sonic.EXE: The Disaster 1.3. They allow you to remove cooldowns, prevent death, and even play as normal Sonic. By utilizing these scripts, you can explore new possibilities, have more fun, and take control of your gameplay like never before.

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