If you’re playing Pillar Chase 2 and want to gain an advantage, these scripts will help you with admin commands, highlighting players, infinite running, and more. Here are some of the best scripts for the game.
01 JEFF THE KILLER! Pillar Chase 2 – Infinite Yield & Player ESP
- Provides admin commands (avoid noclip, fly, and nofog to prevent kicks)
- Highlights players for easy tracking
- Allows executing multiple scripts at once
game:GetService("StarterGui"):SetCore("SendNotification", {Title = "fahads pillar chase pack", Text = "go dominate some bitches"})
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
-- Highlight ESP
local FillColor = Color3.fromRGB(255,255,255)
local DepthMode = "AlwaysOnTop"
local FillTransparency = 0.5
local OutlineColor = Color3.fromRGB(255,255,255)
local OutlineTransparency = 0.5
local CoreGui = game:FindService("CoreGui")
local Players = game:FindService("Players")
local lp = Players.LocalPlayer
local connections = {}
local Storage = Instance.new("Folder")
Storage.Parent = CoreGui
Storage.Name = "Highlight_Storage"
local function Highlight(plr)
local Highlight = Instance.new("Highlight")
Highlight.Name = plr.Name
Highlight.FillColor = FillColor
Highlight.DepthMode = DepthMode
Highlight.FillTransparency = FillTransparency
Highlight.OutlineColor = OutlineColor
Highlight.OutlineTransparency = 0.5
Highlight.Parent = Storage
local plrchar = plr.Character
if plrchar then
Highlight.Adornee = plrchar
end
connections[plr] = plr.CharacterAdded:Connect(function(char)
Highlight.Adornee = char
end)
end
Players.PlayerAdded:Connect(Highlight)
for i,v in next, Players:GetPlayers() do
Highlight(v)
end
Players.PlayerRemoving:Connect(function(plr)
local plrname = plr.Name
if Storage[plrname] then Storage[plrname]:Destroy() end
if connections[plr] then connections[plr]:Disconnect() end
end)
02 DrRays Script REUPLOAD – Locate People & Get 18K Coins
- Highlights players for easy tracking
- Enables noclip to pass through walls
- Grants 18K coins (not confirmed)
- Makes the game brighter
local DrRayLibrary = loadstring(game:HttpGet("https://raw.githubusercontent.com/AZYsGithub/DrRay-UI-Library/main/DrRay.lua"))()
local window = DrRayLibrary:Load("fahads sussy chase 2", "Default")
local tab = DrRayLibrary.newTab("fahads tab", "ImageIdHere")
tab.newToggle("Noclip", "go to walls", false, function(toggleState)
if toggleState then
local noclip = true
char = game.Players.LocalPlayer.Character
while true do
if noclip == true then
for _,v in pairs(char:children()) do
pcall(function()
if v.className == "Part" then
v.CanCollide = false
end
end)
end
end
game:service("RunService").Stepped:wait()
end
else
local noclip = false
char = game.Players.LocalPlayer.Character
while true do
if noclip == false then
for _,v in pairs(char:children()) do
pcall(function()
if v.className == "Part" then
v.CanCollide = true
end
end)
end
end
game:service("RunService").Stepped:wait()
end
end
end)
tab.newButton("18000 Coins", "18000 fake money", function()
game:GetService("Players").LocalPlayer.Inventory.Coins.Value = 18000
end)
tab.newButton("Fullbright", "just makes the game brighter", function()
local Light = game:GetService("Lighting")
function dofullbright()
Light.Ambient = Color3.new(1, 1, 1)
Light.ColorShift_Bottom = Color3.new(1, 1, 1)
Light.ColorShift_Top = Color3.new(1, 1, 1)
end
dofullbright()
Light.LightingChanged:Connect(dofullbright)
end)
tab.newButton("locate bitches", "see where bitches at", function()
local hightlight = false
local FillColor = Color3.fromRGB(255,0,0) local DepthMode = "AlwaysOnTop" local FillTransparency = 0.5 local OutlineColor = Color3.fromRGB(255,255,255) local OutlineTransparency = 0.5 local CoreGui = game:FindService("CoreGui") local Players = game:FindService("Players") local lp = Players.LocalPlayer local connections = {} local Storage = Instance.new("Folder") Storage.Parent = CoreGui Storage.Name = "Highlight_Storage" local function Highlight(plr) local Highlight = Instance.new("Highlight") Highlight.Name = plr.Name Highlight.FillColor = FillColor Highlight.DepthMode = DepthMode Highlight.FillTransparency = FillTransparency Highlight.OutlineColor = OutlineColor Highlight.OutlineTransparency = 0.5 Highlight.Parent = Storage local plrchar = plr.Character if plrchar then Highlight.Adornee = plrchar end connections[plr] = plr.CharacterAdded:Connect(function(char) Highlight.Adornee = char end) end Players.PlayerAdded:Connect(Highlight) for i,v in next, Players:GetPlayers() do Highlight(v) end Players.PlayerRemoving:Connect(function(plr) local plrname = plr.Name if Storage[plrname] then Storage[plrname]:Destroy() end if connections[plr] then connections[plr]:Disconnect() end end)
end)
03 Fahad’s Guide – Infinite Running & Keybinds Setup
- Allows infinite running as a human
- Guides you on setting up keybinds for easy activation
- Includes a player and monster highlight script
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
-- // Highlight ESP
-- // Features: Auto Player Update, No Lag
local FillColor = Color3.fromRGB(255,255,255) local DepthMode = "AlwaysOnTop" local FillTransparency = 0.5 local OutlineColor = Color3.fromRGB(255,255,255) local OutlineTransparency = 0.5 local CoreGui = game:FindService("CoreGui") local Players = game:FindService("Players") local lp = Players.LocalPlayer local connections = {} local Storage = Instance.new("Folder") Storage.Parent = CoreGui Storage.Name = "Highlight_Storage" local function Highlight(plr) local Highlight = Instance.new("Highlight") Highlight.Name = plr.Name Highlight.FillColor = FillColor Highlight.DepthMode = DepthMode Highlight.FillTransparency = FillTransparency Highlight.OutlineColor = OutlineColor Highlight.OutlineTransparency = 0.5 Highlight.Parent = Storage local plrchar = plr.Character if plrchar then Highlight.Adornee = plrchar end connections[plr] = plr.CharacterAdded:Connect(function(char) Highlight.Adornee = char end) end Players.PlayerAdded:Connect(Highlight) for i,v in next, Players:GetPlayers() do Highlight(v) end Players.PlayerRemoving:Connect(function(plr) local plrname = plr.Name if Storage[plrname] then Storage[plrname]:Destroy() end if connections[plr] then connections[plr]:Disconnect() end end)
04 Menu OP No Key – ESP & Anti-Kick
- Prevents bans by executing anti-kick
- Includes ESP for objectives and monsters
- Updated version for better tracking
loadstring(game:HttpGet('https://raw.githubusercontent.com/dqvh/dqvh/main/pillar%20chase%202.lua'))()
05 Main Menu – GUI Features for Easier Controls
- Provides a GUI menu for script execution
- Allows easy access to various hacks
loadstring(game:HttpGet('https://raw.githubusercontent.com/dqvh/dqvh/main/pillar%20chase%202.lua'))()
How to Use the Scripts
- Copy the script you want to use.
- Open a Roblox executor like Synapse X or Krnl.
- Paste the script into the executor and run it.
- Enjoy the game with added advantages.
What Are the Benefits of Using These Scripts?
Using these scripts gives you a major advantage in Pillar Chase 2. You can highlight players and monsters, making it easier to track enemies. The infinite yield script allows admin commands, while other scripts offer noclip, extra coins, and GUI menus for better control. These scripts enhance your gameplay experience by providing features that are not available to regular players.